Showing posts with label blender. Show all posts
Showing posts with label blender. Show all posts
Saturday, September 22, 2012
Saturday, August 18, 2012
"O Parque" - stop-motion movie
During holidays, in a cloudy afternoon I decided to introduce my 4 years old daughter in animation. Not to work with Blender since it is a bit complicated for now (let's wait 1 or 2 years...) but with the stop-motion technique, taking several photos to create the illusion of movement.
It was funny to create it, now she knows how some of her favourite tv programs are made and who knows if she will be interested in the area.
The story is nothing special, just a day at the park ("O Parque"), the post-production was made in Blender. Here it goes:
It was funny to create it, now she knows how some of her favourite tv programs are made and who knows if she will be interested in the area.
The story is nothing special, just a day at the park ("O Parque"), the post-production was made in Blender. Here it goes:
Sunday, August 5, 2012
Short movie animatic - Complete
So I've finally finished the 2nd and longest animatic scene of the short movie and I compiled everything. It is probably still not fully understandable due to missing details, but you can have the idea of the final version that will be based on this sketch:
Labels:
3D animation,
animação,
animatic,
blender,
curta metragem,
short movie
Tuesday, May 1, 2012
Albert - Final version for competition
Here is the final version for the forum.blender-pt.com competition. I'll probably improve it but for now this is the version I submitted.
Friday, April 20, 2012
Short movie animatic - 3rd shot
Here is the animatic of the 3rd and final shot of the short movie, since the scenery is the same as the first scene. It's now missing the 2nd and longest shot.
Saturday, April 14, 2012
Rio Ave Futsal
I used again camera tracking feature of Blender, this time to create a movie to promote my hometown team, Rio Ave, that might soon return to the first division in Futsal.
Labels:
animation,
blender,
camera tracking,
heart,
Rio Ave
Albert
In the portuguese Blender comunity, we are now having a small contest to model a monkey, Albert, from the concept of Anabela Faria.
Here is the concept:
And here is my Albert, still a work in progress. I'm already satisfied with the general shape, although it might need some optimization of the mesh if I want to rig it later. I'll soon create the textures and probably the fur.
Monday, April 2, 2012
Camera Tracking
I've been testing the new camera tracking feature of Blender and although my camera is nothing special and the video quality could be better, I've tried to use the camera tracking.
First, I put my SpaceSheeps flying at home:
Then I used the same video for an April 1st fool, looking like there was a snake at home:
First, I put my SpaceSheeps flying at home:
Then I used the same video for an April 1st fool, looking like there was a snake at home:
Monday, March 19, 2012
Say Goodbye
This was my entry for the "Say goodbye" themed Blender Guru competition. My initial idea was something different but I ran out of time to finish it as I wanted, so here it is.
Labels:
3d,
blender,
blender guru,
competition,
still image
Saturday, December 31, 2011
Tuesday, December 27, 2011
Friday, September 30, 2011
Rose
Wednesday, September 28, 2011
Dessert
Wednesday, September 21, 2011
short 2D animations
Meanwhile, I made some quick 2D animations in Blender to introduce photos of the bride and groom in a wedding.
Wednesday, September 14, 2011
Tuesday, September 6, 2011
Tuesday, August 23, 2011
Sunday, August 21, 2011
Tuesday, August 16, 2011
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