Tuesday, December 8, 2009

Modeling practice

In order to practice the modeling techniques, I'm trying to reproduce the world's most famous mouse. For the textures I've used a mix between UV maping and Texture Painting. In the first, you cut the mesh in pieces and transform it into plane surfaces where you then paint. In the second, you paint directly in your 3D model. There is another option, that is to create groups of faces and then apply a texture/material to each individual group. It's not perfect, but my daughter will recognize it for sure :)


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